Personal Work and Skills
Visually, I focus on 3D modeling, texturing, and material creation using tools like Substance Painter, while also exploring the technical artist side by creating shaders with shader graphs. Outside of visual art, I dedicate a lot of time to honing my skills as a music composer, blending my artistic and musical passions.


3D Works and Visual Renderings
I enjoy bringing environments and models to life through 3D art. Whether it’s creating textures, lighting, or models, I enjoy experimenting with different styles and techniques to create something that feels immersive.




Shaders
On the technical art side, I enjoy creating shaders for game assets, as well as full-screen shaders to transform the visuals of game environments. This allows me to enhance the overall atmosphere and look of a game while experimenting with different visual effects.




Sound
I like to craft sounds that fit right into the world of the game. Reaper lets me experiment with all kinds of styles so I can create whatever feels right for the mood. I’m all about making tracks that fit with the gameplay and help tell the story in a way that’s unique. Additionally I also enjoy creating sound effects for games as well.

Music
Sound effects





