Personal Work and Skills
Visually, I focus on 3D modeling, texturing, and material creation using tools like Substance Painter, while also exploring the technical artist side by creating shaders with shader graphs. Outside of visual art, I dedicate a lot of time to honing my skills as a music composer, blending my artistic and musical passions.


3D Works and Visual Renderings
I enjoy bringing environments and models to life through 3D art. Whether it’s creating textures, lighting, or models, I enjoy experimenting with different styles and techniques to create something that feels immersive.




Shaders
On the technical art side, I enjoy creating shaders for game assets, as well as full-screen shaders to transform the visuals of game environments. This allows me to enhance the overall atmosphere and look of a game while experimenting with different visual effects.






